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Throughout the duration of Augmented Empire's development I worked with designers and programmers to create the UX and UI. It was a particularly tricky job due to the constraints that both occur naturally with VR and also with how our game's environments operated. 

My overall goal was to create something that meshed art deco motifs together with futuristic neo-noir colours and sci-fi elements. It was also important that the UI was fun due to the large quantity of information we had to display to and communicate with the player.

PLEASE NOTE: Some aspects of the UI guides have been cut out for easier viewing. Wireframes and detailed breakdowns can be provided upon request.

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