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3D ART

DANDELIONS

PERSONAL WORK

An exercise in foliage creation and convincing glass refraction. Traditionally modelled in 3dsMax and baked down to a foliage atlas. Textured in Substance Painter, and rendered in Marmoset Toolbag 4 with Raytracing.

Dandelions_06.png
Dandelions_04v2.png
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