A study of a radio I saw in an antique shop. I wanted to practice doing something a bit more hard-surface, but with the charm of an antique. For this piece I really wanted to focus on the microdetails, like the dust collecting in crevices and the chipped varnish.

High poly was done in 3ds Max, and baking and texturing was done in Sustance Painter. Final renders were captured in Marmoset Toolbag 3.