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3D ART

REGENTONE RADIO

PERSONAL WORK

A study of a radio I saw in an antique shop. I wanted to practice doing something a bit more hard-surface, but with the charm of an antique. For this piece I really wanted to focus on the microdetails, like the dust collecting in crevices and the chipped varnish.

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High poly was done in 3ds Max, and baking and texturing was done in Sustance Painter. Final renders were captured in Marmoset Toolbag 3.

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