top of page

3D ART

ANTIQUE RING

PERSONAL WORK

A fun little study of an antique ring. I combined a bunch of different references to make something a bit more bespoke.

The high poly was constructed in 3ds Max, and edge wear was sculpted on in zBrush. It was then baked and textured in Substance Painter. Final renders were done in Marmoset Toolbag 3.

hannah-watts-render-open.jpg
hannah-watts-render-open-closeup.jpg
hannah-watts-render-closed.jpg
hannah-watts-render-ontop.jpg
bottom of page